I know, its a different way to play, but just a personal preference. I tend to play as an absolute monarch, with me having most of the power and telling my vassals to obey me and stay in line. Conclave - For me, managing vassals is already a hard task.
But I'll stick to being a feudal warlord for now.Ģ. The Republic - I never found this mode to be that interesting, although done correctly it can be OP as hell. I haven't been as excited about an expansion since the pagans arrived.Here's a better list of my least favs, along with the faves:ġ. The ability to mobilise and trot across the map changes the fundamental aims and tensions of the game. One level of Crusader Kings II campaigning is all about control of land, not just through war and conquering, but through dividing to control. In the meantime, prepare to meet the Great Khan on the field of battle your stone walls won’t help you. Horse Lords is the eighth major expansion to Crusader Kings II and will be coming to major digital retailers very soon. Tributaries: New diplomatic relationship for nomad states forces defeated enemies to keep the Khan’s coffers filled.įorts: build temporary fortifications to hold a province under your sway for just long enough for you to finish the war. Larger Map: The Central Asian plains have been expanded Silk Road: This rich trade network can bring great wealth to whomever controls the cities along the route – but it’s especially ripe for pillaging.
Muster Hordes: Raise vast armies of horsemen and archers, mobilizing your entire population to ride forth and conquer Nomadic rule: Distinct from the tribal governments already in game, nomads need lots of space and resist the trappings of settlementĬlan politics: Rule a clan within a nomadic tribe, split clans that get too large, fight for dominance, and proclaim feuds and blood oaths Either that or the great migration to China has begun. It may have to gain sentience first, growing without the aid of human developers, but do not discount the possibility that Europa Universalis: Rome II is nested somewhere within the future of Crusader Kings' past. I'm still half-convinced that Crusader Kings II will eventually cover the whole globe and extend its tendrils into antiquity. While the timeframe of the game hasn't expanded this time around, the map is pushing further into the Central Asian plains.
#Crusader kings 2 how to play horse lords dlc full#
Trailer and full details below.Īs well as feeding my desire to live a nomadic life (the migratory post-Rome strategy of At The Gates is also tickling my fancy), The Horse Lords looks to improve trade considerations. If the new nomadic and horde mustering mechanics are effective, it could be as impressive an addition as The Old Gods. The Horse Lords deserves my attention though. I didn't report on it at the time because Paradox had dropped me in the middle of an altogether different war and I was somewhat distracted (full coverage of that on Monday). The eighth major expansion for the grand strategy masterpiece was announced a couple of days ago. Paradox are preparing to inject some of that "Khan-do" spirit into Crusader Kings II.